From this:
http://yesthetruthhurts.com/2011/02/chaos-using-the-66-and-the-42/
To this:
Chaos Space Marines 6+6: 1500pts
HQ - 105
Lord w/ Power Weapon - 105
Elites - 210
Dread w/ TLAC & ML - 110
Dread w/ CCW & ML - 100
Troops - 685
Chaos Marines - 145
- 4 bods, 1x Champion w/ Combi-Melta, 1x Meltagun, Rhino
Chaos Marines - 145
- 4 bods, 1x Champion w/ Combi-Melta, 1x Meltagun, Rhino
Chaos Marines - 145
- 4 bods, 1x Champion w/ Combi-Melta, 1x Meltagun, Rhino
Noise Marines - 125
- 5x Pervs w/ Sonic Blasters
Noise Marines - 125
- 5x Pervs w/ Sonic Blasters
Fast Attack - 240
Raptors - 120
- 5 bods, 2x Meltagun
Raptors - 120
- 5 bods, 2x Meltagun
Heavy Support - 260
Autolas Pred - 130
Autolas Pred - 130
Is it still 6+6?
Anti-tank:
2 Preds
2 Raptors
1 Dread
Anti-infantry:
2 Noise Marines1 Dread
Plus the CSMs, who can RF at stuff or Melta things.
I would've preferred to have kept the Greater Daemon - or at the very least got a flying DP to replace him - but couldn't make it fit in a way that appealed to me.
Runs much the same way as Stelek's, in case you're wondering, however the loss of the Vindicator means you haven't really got a big fat 'Shoot Me Plz!' vehicle to put in midfield. Your choices are either make do and mend, or alternatively ditch a CSM death-ride and bring the Vindicator.
Nice list. Personally, I would drop the Dreads (liability) and bring the Greater Demon back in. An active melee threat can really help out if your opponent manages to engage.
ReplyDeleteAnd he probably will, since you cannot stop all his transports at long range. I shelved my CSM, but might give them a try again anytime.
Good blog btw. Just stumbled across. Someone discussing 1500 pts lists is just what I am interested in.